﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;

namespace WindowsGame1.gamePlugins.manualsaves
{
    class ManualLoadPreference
    {
        public ManualLoadPreference() {

        }

        public String getFileContent (String filename) {
            StreamReader streamReader = new StreamReader(filename);
            string text = streamReader.ReadToEnd();
            streamReader.Close();
            return text;
        }
        
    }
}
